A downloadable game for Windows

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The Lost Colony is a strategy, building and survival game about discovering what happened to a famed lost colony of Vikings. 

As Jarl, the player must try to command their people and try to survive on a cursed island where vengeful gods are trying to kill them.


WASD to pan the camera around the island

Middle mouse drag to rotate the camera

Middle mouse to zoom in and out

Left click to select entities or place buildings

Right click to rotate a building when placing

B to open the building menu

Contributors & the team:

Charlie Gillies - designer & programmer.

With big thanks to everyone who has contributed on this project. Including:

Aurelie Moiroud, Stuart Hosking, Corry Young & Jordan Crow - known as team AMBIO, they have delivered all of the soundtrack and ambient sounds throughout the game.

Nikita Kotter - level design, set dressing & his Bob Ross work ethic.

Shaham Imtiaz - character & environment art.

Arthur Piassi - building & environment art.

Updated 4 days ago
Published 24 days ago
StatusIn development
AuthorCharlie Gillies
GenreStrategy, Adventure, Role Playing
Made withUnreal Engine, Blender
Tags3D, City Builder
Average sessionAbout an hour
InputsKeyboard, Mouse


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Click download now to get access to the following files:

lost-colony-windows-x64.zip 1 GB
Version 2

Development log


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hi can we change grafics ?

the game as too good grafics for my computer

Hi! I'm very sorry, at this stage in the game there is no way to change graphics settings. I have now marked this as a priority feature, and I will work on it as soon as I'm home from holiday.


Ok thanks this game seams cool i'm going to follow it i'm waiting for the next update (i'm french sorry for my english ^^) i will make a let's play on it on my youtube Channel see you soon 👌

Did a first impressions video for this game on my channel today. Hopefully you all enjoy it.


Played for a bit, I like the design of the game very much. I have a few thoughts on a couple things.

1. There should be an "Are you sure?" when you click the delete button on a building. First started the game and thought it was a production icon for the town center and wound up deleting it (Oops :b)

2. Multiple "pops" should be able to work on building a single building to speed up the process.

Just a couple ideas. Looks great though, keep up the good work!

(1 edit)

Thank you for your kind words. 

The "are you sure" button is probably a good idea...quite a few people have pointed this out now.

Thank you! Subscribe for updates if you like, the game is just getting started.

As Usual Gameplay from Z9ZGAMES Channel!!!

With All Thanks to the Creator of the Game!!!

Hey there. Just bought your game a bit ago, and it crashes after about two mins. Have tried it three times and same crash, same error with same action. It happens after I "check out" the dock. Then, I go into research and select it (shipyard). After that, I click on a Pop, then click on the dock (hammer icon) to restore it. As soon as I click it I always get the error: 

The UE4-Polyscape Game has crashed and will close. Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:F:\Fortnite\UE_4.22\Engine\Source\Runtime\Core\Public\Container s/Array.h] [Line: 611] Array index out of bounds: 41486 from an Array size of 40000.

Then it crashes to desktop.

I know you just released it yesterday, so it's not a huge deal. But I wanted to let you know so you can fix it. I'm looking forward to playing more. Even though I haven't been able to get much into the game it seems pretty cool and right up my alley. Thanks

Hey there! 

Thanks for your detailed bug report, and your purchase of the game. Rest assured that the money will go towards making this game more awesome.

In the mean time, I've fixed the bug that you've reported. I hope you enjoy the game as you play!

Cool. I was able to put about 30 mins into it. I'm sure you're aware, but the pathing is a bit weird. I can send a Pop into the middle of the ocean, then leave him there underwater. Then later I can walk him back on shore anywhere. It's like they don't understand not to go into deep water and treat it like any other piece of walkable land.

I don't know if I missed it, but do you have a Discord? That way everything could be centralized in one place. Chats, updates, bug threads, etc...


Ah, that's my bad, I thought I'd fixed that already. 

I'm away on holiday for a while, but when I'm back I'll get something organised.

Thanks for your patience!